No committee. Just a small crew making games we want to play.
A top-down space shooter with 1980s anime flair. Outfly the debris, the factions, and a black hole eating the solar system.
Read moreRedemption is optional. Survival is not.
Aliens warned us a black hole was coming and handed over the blueprint for a gravity drive. Humanity took the gift and immediately turned it into a weapon. Now the singularity is here, the stars are folding, and the survivors are fighting each other for the fuel to run.
You're one of the last pilots. Fly through a collapsing solar system, dodge orbital debris and rival factions, and try to outrun the void that's pulling on everything.
We are not about following safe trends, or having meetings about what players are supposed to want. We make the games we would want to play and if we’re not excited to play it ourselves, there’s not much reason to make it.
There isn’t a committee somewhere shaping the game from a spreadsheet. Ideas come from the people building it, playing it, breaking it and putting it back together.
We don’t choose a date and force the game to fit inside it. We keep working until it feels finished. Sometimes that takes longer than expected. That’s part of making a fun game.