GravaVector

In GravaVector, a top-down spaceship shooter with 1980s anime flair, humanity is on the brink of annihilation. Decades ago, alien visitors warned of an impending black hole destined to tear through the solar system, gifting Earth a chance at survival: the blueprint for a gravity drive capable of interstellar escape. But instead of unity, humanity descended into chaos, using the newfound tech to wage bitter wars. Now, with the singularity bearing down and the stars collapsing, survivors scramble to gather precious energy to power the gravity drives and flee. You are one of the last pilots—fighting through the ruins of a dying system, dodging orbital debris, rival factions, and the pull of the void itself. The only directive left? Burn hard. Escape fast. Redemption is optional. Survival isn’t.

GravaVector is a personal project and homage to the sci fi cartons that I grew up with in the late 70’s through the mid 80’s.  Robotech, Gundam, Bionic Six, Mighty Orbots, and Galaxy Rangers help molded my interests of science fiction. 

Development Blog is below: